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@@ -0,0 +1,25 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Playables;
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using UnityEngine.Scripting;
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namespace UnityEngine.Animations
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{
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// Token: 0x02000030 RID: 48
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[Token(Token = "0x2000030")]
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[RequiredByNativeCode]
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[NativeHeader("Modules/Animation/Director/AnimationPlayableOutput.h")]
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[StaticAccessor("AnimationPlayableOutputBindings", StaticAccessorType.DoubleColon)]
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[NativeHeader("Runtime/Director/Core/HPlayableGraph.h")]
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[NativeHeader("Runtime/Director/Core/HPlayableOutput.h")]
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[NativeHeader("Modules/Animation/ScriptBindings/AnimationPlayableOutput.bindings.h")]
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[NativeHeader("Modules/Animation/Animator.h")]
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public struct AnimationPlayableOutput
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{
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// Token: 0x040000C6 RID: 198
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40000C6")]
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private PlayableOutputHandle m_Handle;
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}
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}
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