oh dear
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@@ -0,0 +1,17 @@
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using System;
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using Cpp2IlInjected;
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namespace Unity.Collections
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{
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// Token: 0x02000021 RID: 33
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[Token(Token = "0x2000021")]
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public enum NativeArrayOptions
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{
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// Token: 0x0400002E RID: 46
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[Token(Token = "0x400002E")]
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UninitializedMemory,
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// Token: 0x0400002F RID: 47
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[Token(Token = "0x400002F")]
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ClearMemory
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}
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}
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