oh dear
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@@ -0,0 +1,18 @@
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using System;
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using Cpp2IlInjected;
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namespace Unity.Collections
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{
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// Token: 0x02000025 RID: 37
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[Token(Token = "0x2000025")]
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public static class NativeSliceExtensions
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{
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// Token: 0x06000054 RID: 84 RVA: 0x00002280 File Offset: 0x00000480
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[Token(Token = "0x6000054")]
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[Address(RVA = "0x1E68660", Offset = "0x1E67460", VA = "0x181E68660")]
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public static NativeSlice<T> Slice<T>(this NativeArray<T> thisArray, int start, int length) where T : struct
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{
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return default(NativeSlice<T>);
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}
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}
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}
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