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@@ -0,0 +1,10 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Events
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{
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// Token: 0x02000189 RID: 393
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// (Invoke) Token: 0x06000DCB RID: 3531
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[Token(Token = "0x2000189")]
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public delegate void UnityAction<T0, T1>(T0 arg0, T1 arg1);
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}
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