This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,39 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Experimental.Playables
{
// Token: 0x020002A9 RID: 681
[Token(Token = "0x20002A9")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Export/Director/CameraPlayable.bindings.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[NativeHeader("Runtime/Camera//Director/CameraPlayable.h")]
[StaticAccessor("CameraPlayableBindings", StaticAccessorType.DoubleColon)]
public struct CameraPlayable : IEquatable<CameraPlayable>
{
// Token: 0x0600109C RID: 4252 RVA: 0x0000A860 File Offset: 0x00008A60
[Token(Token = "0x600109C")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x0600109D RID: 4253 RVA: 0x0000A878 File Offset: 0x00008A78
[Token(Token = "0x600109D")]
[Address(RVA = "0x2B80780", Offset = "0x2B7F580", VA = "0x182B80780", Slot = "4")]
public bool Equals(CameraPlayable other)
{
return default(bool);
}
// Token: 0x040008DB RID: 2267
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008DB")]
private PlayableHandle m_Handle;
}
}
@@ -0,0 +1,39 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Experimental.Playables
{
// Token: 0x020002AA RID: 682
[Token(Token = "0x20002AA")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Shaders/Director/MaterialEffectPlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[NativeHeader("Runtime/Export/Director/MaterialEffectPlayable.bindings.h")]
[StaticAccessor("MaterialEffectPlayableBindings", StaticAccessorType.DoubleColon)]
public struct MaterialEffectPlayable : IEquatable<MaterialEffectPlayable>
{
// Token: 0x0600109E RID: 4254 RVA: 0x0000A890 File Offset: 0x00008A90
[Token(Token = "0x600109E")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x0600109F RID: 4255 RVA: 0x0000A8A8 File Offset: 0x00008AA8
[Token(Token = "0x600109F")]
[Address(RVA = "0x2B8A0F0", Offset = "0x2B88EF0", VA = "0x182B8A0F0", Slot = "4")]
public bool Equals(MaterialEffectPlayable other)
{
return default(bool);
}
// Token: 0x040008DC RID: 2268
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008DC")]
private PlayableHandle m_Handle;
}
}
@@ -0,0 +1,39 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Experimental.Playables
{
// Token: 0x020002AB RID: 683
[Token(Token = "0x20002AB")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[NativeHeader("Runtime/Graphics/Director/TextureMixerPlayable.h")]
[StaticAccessor("TextureMixerPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Runtime/Export/Director/TextureMixerPlayable.bindings.h")]
public struct TextureMixerPlayable : IEquatable<TextureMixerPlayable>
{
// Token: 0x060010A0 RID: 4256 RVA: 0x0000A8C0 File Offset: 0x00008AC0
[Token(Token = "0x60010A0")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060010A1 RID: 4257 RVA: 0x0000A8D8 File Offset: 0x00008AD8
[Token(Token = "0x60010A1")]
[Address(RVA = "0x2B9BCF0", Offset = "0x2B9AAF0", VA = "0x182B9BCF0", Slot = "4")]
public bool Equals(TextureMixerPlayable other)
{
return default(bool);
}
// Token: 0x040008DD RID: 2269
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008DD")]
private PlayableHandle m_Handle;
}
}
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Experimental.Playables
{
// Token: 0x020002AC RID: 684
[Token(Token = "0x20002AC")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Graphics/RenderTexture.h")]
[NativeHeader("Runtime/Graphics/Director/TexturePlayableOutput.h")]
[NativeHeader("Runtime/Export/Director/TexturePlayableOutput.bindings.h")]
[StaticAccessor("TexturePlayableOutputBindings", StaticAccessorType.DoubleColon)]
public struct TexturePlayableOutput
{
// Token: 0x040008DE RID: 2270
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008DE")]
private PlayableOutputHandle m_Handle;
}
}