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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine.Experimental.Rendering
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{
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// Token: 0x020002B5 RID: 693
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[Token(Token = "0x20002B5")]
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[NativeHeader("Runtime/Graphics/GraphicsFormatUtility.bindings.h")]
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[NativeHeader("Runtime/Graphics/Format.h")]
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[NativeHeader("Runtime/Graphics/TextureFormat.h")]
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public class GraphicsFormatUtility
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{
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// Token: 0x060010B1 RID: 4273 RVA: 0x0000A920 File Offset: 0x00008B20
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[Token(Token = "0x60010B1")]
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[Address(RVA = "0x2B83E20", Offset = "0x2B82C20", VA = "0x182B83E20")]
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[FreeFunction]
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internal static GraphicsFormat GetFormat(Texture texture)
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{
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return GraphicsFormat.None;
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}
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// Token: 0x060010B2 RID: 4274 RVA: 0x0000A938 File Offset: 0x00008B38
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[Token(Token = "0x60010B2")]
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[Address(RVA = "0x2B83EA0", Offset = "0x2B82CA0", VA = "0x182B83EA0")]
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public static GraphicsFormat GetGraphicsFormat(TextureFormat format, bool isSRGB)
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{
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return GraphicsFormat.None;
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}
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// Token: 0x060010B3 RID: 4275 RVA: 0x0000A950 File Offset: 0x00008B50
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[Token(Token = "0x60010B3")]
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[Address(RVA = "0x2B83EA0", Offset = "0x2B82CA0", VA = "0x182B83EA0")]
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[FreeFunction]
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private static GraphicsFormat GetGraphicsFormat_Native_TextureFormat(TextureFormat format, bool isSRGB)
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{
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return GraphicsFormat.None;
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}
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// Token: 0x060010B4 RID: 4276 RVA: 0x0000A968 File Offset: 0x00008B68
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[Token(Token = "0x60010B4")]
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[Address(RVA = "0x2B83E60", Offset = "0x2B82C60", VA = "0x182B83E60")]
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public static GraphicsFormat GetGraphicsFormat(RenderTextureFormat format, bool isSRGB)
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{
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return GraphicsFormat.None;
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}
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// Token: 0x060010B5 RID: 4277 RVA: 0x0000A980 File Offset: 0x00008B80
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[Token(Token = "0x60010B5")]
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[Address(RVA = "0x2B83E60", Offset = "0x2B82C60", VA = "0x182B83E60")]
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[FreeFunction]
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private static GraphicsFormat GetGraphicsFormat_Native_RenderTextureFormat(RenderTextureFormat format, bool isSRGB)
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{
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return GraphicsFormat.None;
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}
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// Token: 0x060010B6 RID: 4278 RVA: 0x0000A998 File Offset: 0x00008B98
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[Token(Token = "0x60010B6")]
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[Address(RVA = "0x2B83EE0", Offset = "0x2B82CE0", VA = "0x182B83EE0")]
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public static GraphicsFormat GetGraphicsFormat(RenderTextureFormat format, RenderTextureReadWrite readWrite)
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{
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return GraphicsFormat.None;
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}
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// Token: 0x060010B7 RID: 4279 RVA: 0x0000A9B0 File Offset: 0x00008BB0
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[Token(Token = "0x60010B7")]
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[Address(RVA = "0x2B83FF0", Offset = "0x2B82DF0", VA = "0x182B83FF0")]
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[FreeFunction]
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public static bool IsSRGBFormat(GraphicsFormat format)
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{
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return default(bool);
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}
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// Token: 0x060010B8 RID: 4280 RVA: 0x0000A9C8 File Offset: 0x00008BC8
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[Token(Token = "0x60010B8")]
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[Address(RVA = "0x2B83F50", Offset = "0x2B82D50", VA = "0x182B83F50")]
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[FreeFunction]
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public static RenderTextureFormat GetRenderTextureFormat(GraphicsFormat format)
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{
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return RenderTextureFormat.ARGB32;
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}
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// Token: 0x060010B9 RID: 4281 RVA: 0x0000A9E0 File Offset: 0x00008BE0
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[Token(Token = "0x60010B9")]
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[Address(RVA = "0x2B83F90", Offset = "0x2B82D90", VA = "0x182B83F90")]
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[FreeFunction]
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internal static bool IsCompressedTextureFormat(TextureFormat format)
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{
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return default(bool);
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}
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// Token: 0x060010BA RID: 4282 RVA: 0x0000A9F8 File Offset: 0x00008BF8
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[Token(Token = "0x60010BA")]
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[Address(RVA = "0x2B83FD0", Offset = "0x2B82DD0", VA = "0x182B83FD0")]
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public static bool IsCrunchFormat(TextureFormat format)
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{
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return default(bool);
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}
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}
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}
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