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@@ -0,0 +1,25 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x020000FA RID: 250
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[Token(Token = "0x20000FA")]
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[UsedByNativeCode]
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[AttributeUsage(AttributeTargets.Class)]
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public sealed class HelpURLAttribute : Attribute
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{
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// Token: 0x06000A11 RID: 2577 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000A11")]
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[Address(RVA = "0x462000", Offset = "0x460E00", VA = "0x180462000")]
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public HelpURLAttribute(string url)
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{
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}
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// Token: 0x04000455 RID: 1109
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4000455")]
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internal readonly string m_Url;
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}
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}
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