This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,72 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000067 RID: 103
[Token(Token = "0x2000067")]
[UsedByNativeCode]
public struct Plane
{
// Token: 0x06000230 RID: 560 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000230")]
[Address(RVA = "0x27DFBE0", Offset = "0x27DE9E0", VA = "0x1827DFBE0")]
public Plane(Vector3 inNormal, Vector3 inPoint)
{
}
// Token: 0x06000231 RID: 561 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000231")]
[Address(RVA = "0x27DFA60", Offset = "0x27DE860", VA = "0x1827DFA60")]
public Plane(Vector3 a, Vector3 b, Vector3 c)
{
}
// Token: 0x06000232 RID: 562 RVA: 0x000032D0 File Offset: 0x000014D0
[Token(Token = "0x6000232")]
[Address(RVA = "0x27DF510", Offset = "0x27DE310", VA = "0x1827DF510")]
public Vector3 ClosestPointOnPlane(Vector3 point)
{
return default(Vector3);
}
// Token: 0x06000233 RID: 563 RVA: 0x000032E8 File Offset: 0x000014E8
[Token(Token = "0x6000233")]
[Address(RVA = "0x27DF640", Offset = "0x27DE440", VA = "0x1827DF640")]
public float GetDistanceToPoint(Vector3 point)
{
return 0f;
}
// Token: 0x06000234 RID: 564 RVA: 0x00003300 File Offset: 0x00001500
[Token(Token = "0x6000234")]
[Address(RVA = "0x27DF6F0", Offset = "0x27DE4F0", VA = "0x1827DF6F0")]
public bool Raycast(Ray ray, out float enter)
{
return default(bool);
}
// Token: 0x06000235 RID: 565 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000235")]
[Address(RVA = "0x27DF850", Offset = "0x27DE650", VA = "0x1827DF850", Slot = "3")]
public override string ToString()
{
return null;
}
// Token: 0x04000108 RID: 264
[Token(Token = "0x4000108")]
internal const int size = 16;
// Token: 0x04000109 RID: 265
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000109")]
private Vector3 m_Normal;
// Token: 0x0400010A RID: 266
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400010A")]
private float m_Distance;
}
}