oh dear
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Rendering
|
||||
{
|
||||
// Token: 0x0200023F RID: 575
|
||||
[Token(Token = "0x200023F")]
|
||||
public enum GraphicsTier
|
||||
{
|
||||
// Token: 0x04000685 RID: 1669
|
||||
[Token(Token = "0x4000685")]
|
||||
Tier1,
|
||||
// Token: 0x04000686 RID: 1670
|
||||
[Token(Token = "0x4000686")]
|
||||
Tier2,
|
||||
// Token: 0x04000687 RID: 1671
|
||||
[Token(Token = "0x4000687")]
|
||||
Tier3
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user