This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,49 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
[RequiredByNativeCode]
[StructLayout(0)]
public class ControllerColliderHit
{
// Token: 0x04000024 RID: 36
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000024")]
internal CharacterController m_Controller;
// Token: 0x04000025 RID: 37
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000025")]
internal Collider m_Collider;
// Token: 0x04000026 RID: 38
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000026")]
internal Vector3 m_Point;
// Token: 0x04000027 RID: 39
[global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000027")]
internal Vector3 m_Normal;
// Token: 0x04000028 RID: 40
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000028")]
internal Vector3 m_MoveDirection;
// Token: 0x04000029 RID: 41
[global::Cpp2IlInjected.FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000029")]
internal float m_MoveLength;
// Token: 0x0400002A RID: 42
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x400002A")]
internal int m_Push;
}
}