oh dear
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@@ -0,0 +1,15 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.EventSystems
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{
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// Token: 0x020000A7 RID: 167
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[Token(Token = "0x2000060")]
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public interface IMoveHandler : IEventSystemHandler
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{
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// Token: 0x060005AB RID: 1451
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[Token(Token = "0x6000524")]
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[Address(Slot = "0")]
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void OnMove(AxisEventData eventData);
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}
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}
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