This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,50 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x0200000D RID: 13
[Token(Token = "0x200000B")]
public interface IClippable
{
// Token: 0x17000014 RID: 20
// (get) Token: 0x0600004D RID: 77
[Token(Token = "0x17000012")]
GameObject gameObject
{
[Token(Token = "0x6000046")]
[Address(Slot = "0")]
get;
}
// Token: 0x0600004E RID: 78
[Token(Token = "0x6000047")]
[Address(Slot = "1")]
void RecalculateClipping();
// Token: 0x17000015 RID: 21
// (get) Token: 0x0600004F RID: 79
[Token(Token = "0x17000013")]
RectTransform rectTransform
{
[Token(Token = "0x6000048")]
[Address(Slot = "2")]
get;
}
// Token: 0x06000050 RID: 80
[Token(Token = "0x6000049")]
[Address(Slot = "3")]
void Cull(Rect clipRect, bool validRect);
// Token: 0x06000051 RID: 81
[Token(Token = "0x600004A")]
[Address(Slot = "4")]
void SetClipRect(Rect value, bool validRect);
// Token: 0x06000052 RID: 82
[Token(Token = "0x600004B")]
[Address(Slot = "5")]
void SetClipSoftness(Vector2 clipSoftness);
}
}