oh dear
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@@ -0,0 +1,20 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x0200004C RID: 76
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[Token(Token = "0x200004C")]
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public interface IEventHandler
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{
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// Token: 0x06000185 RID: 389
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[Token(Token = "0x6000185")]
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[Address(Slot = "0")]
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void SendEvent(EventBase e);
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// Token: 0x06000186 RID: 390
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[Token(Token = "0x6000186")]
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[Address(Slot = "1")]
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void HandleEvent(EventBase evt);
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}
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}
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