This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000027 RID: 39
[Token(Token = "0x2000027")]
internal static class VisualElementListPool
{
// Token: 0x060000B0 RID: 176 RVA: 0x0000218A File Offset: 0x0000038A
[Token(Token = "0x60000B0")]
[Address(RVA = "0x73D3D0", Offset = "0x73C1D0", VA = "0x18073D3D0")]
public static List<VisualElement> Get(int initialCapacity = 0)
{
return null;
}
// Token: 0x060000B1 RID: 177 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B1")]
[Address(RVA = "0x73D480", Offset = "0x73C280", VA = "0x18073D480")]
public static void Release(List<VisualElement> elements)
{
}
// Token: 0x0400008A RID: 138
[Token(Token = "0x400008A")]
private static ObjectPool<List<VisualElement>> pool;
}
}