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@@ -0,0 +1,46 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine.XR
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{
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// Token: 0x0200000E RID: 14
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[Token(Token = "0x200000E")]
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[UsedByNativeCode]
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[NativeConditional("ENABLE_VR")]
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[StaticAccessor("XRInputDevices::Get()", StaticAccessorType.Dot)]
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[NativeHeader("Modules/XR/Subsystems/Input/Public/XRInputDevices.h")]
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[StructLayout(0)]
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public class InputDevices
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{
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// Token: 0x0600002B RID: 43 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600002B")]
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[Address(RVA = "0x723420", Offset = "0x722220", VA = "0x180723420")]
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[RequiredByNativeCode]
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private static void InvokeConnectionEvent(ulong deviceId, ConnectionChangeType change)
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{
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}
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// Token: 0x04000040 RID: 64
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[Token(Token = "0x4000040")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static Action<InputDevice> deviceConnected;
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// Token: 0x04000041 RID: 65
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[Token(Token = "0x4000041")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static Action<InputDevice> deviceDisconnected;
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// Token: 0x04000042 RID: 66
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[Token(Token = "0x4000042")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static Action<InputDevice> deviceConfigChanged;
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}
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}
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