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@@ -0,0 +1,32 @@
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using System;
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using System.Runtime.ConstrainedExecution;
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using Cpp2IlInjected;
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namespace Microsoft.Win32.SafeHandles
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{
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/// <summary>Represents a wrapper class for a wait handle.</summary>
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// Token: 0x02000073 RID: 115
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[Token(Token = "0x2000073")]
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public sealed class SafeWaitHandle : SafeHandleZeroOrMinusOneIsInvalid
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{
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/// <summary>Initializes a new instance of the <see cref="T:Microsoft.Win32.SafeHandles.SafeWaitHandle" /> class.</summary>
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/// <param name="existingHandle">An <see cref="T:System.IntPtr" /> object that represents the pre-existing handle to use.</param>
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/// <param name="ownsHandle">
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/// <see langword="true" /> to reliably release the handle during the finalization phase; <see langword="false" /> to prevent reliable release (not recommended).</param>
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// Token: 0x06000308 RID: 776 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000308")]
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[Address(RVA = "0x2AB5380", Offset = "0x2AB4180", VA = "0x182AB5380")]
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[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
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public SafeWaitHandle(IntPtr existingHandle, bool ownsHandle)
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{
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}
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// Token: 0x06000309 RID: 777 RVA: 0x000033C0 File Offset: 0x000015C0
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[Token(Token = "0x6000309")]
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[Address(RVA = "0x2AB5540", Offset = "0x2AB4340", VA = "0x182AB5540", Slot = "7")]
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protected override bool ReleaseHandle()
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{
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return default(bool);
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}
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}
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}
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