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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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namespace System.Threading
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{
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/// <summary>Notifies one or more waiting threads that an event has occurred. This class cannot be inherited.</summary>
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// Token: 0x02000322 RID: 802
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[Token(Token = "0x2000322")]
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[ComVisible(true)]
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public sealed class ManualResetEvent : EventWaitHandle
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{
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/// <summary>Initializes a new instance of the <see cref="T:System.Threading.ManualResetEvent" /> class with a Boolean value indicating whether to set the initial state to signaled.</summary>
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/// <param name="initialState">
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/// <see langword="true" /> to set the initial state signaled; <see langword="false" /> to set the initial state to nonsignaled.</param>
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// Token: 0x06001D51 RID: 7505 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6001D51")]
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[Address(RVA = "0x2923710", Offset = "0x2922510", VA = "0x182923710")]
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public ManualResetEvent(bool initialState)
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{
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}
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}
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}
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