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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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namespace System.Threading
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{
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/// <summary>Represents a method to be called when a <see cref="T:System.Threading.WaitHandle" /> is signaled or times out.</summary>
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/// <param name="state">An object containing information to be used by the callback method each time it executes.</param>
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/// <param name="timedOut">
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/// <see langword="true" /> if the <see cref="T:System.Threading.WaitHandle" /> timed out; <see langword="false" /> if it was signaled.</param>
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// Token: 0x02000336 RID: 822
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// (Invoke) Token: 0x06001DE8 RID: 7656
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[Token(Token = "0x2000336")]
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[ComVisible(true)]
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public delegate void WaitOrTimerCallback(object state, bool timedOut);
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}
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