using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x02000031 RID: 49 [Token(Token = "0x200002A")] public class SolverManager : MonoBehaviour { // Token: 0x0600010F RID: 271 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600010C")] [Address(RVA = "0x29B6790", Offset = "0x29B5590", VA = "0x1829B6790")] public void Disable() { } // Token: 0x06000110 RID: 272 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600010D")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "4")] protected virtual void InitiateSolver() { } // Token: 0x06000111 RID: 273 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600010E")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "5")] protected virtual void UpdateSolver() { } // Token: 0x06000112 RID: 274 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600010F")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "6")] protected virtual void FixTransforms() { } // Token: 0x06000113 RID: 275 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000110")] [Address(RVA = "0x29B6A50", Offset = "0x29B5850", VA = "0x1829B6A50")] private void OnDisable() { } // Token: 0x06000114 RID: 276 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000111")] [Address(RVA = "0x29B69B0", Offset = "0x29B57B0", VA = "0x1829B69B0")] private void Start() { } // Token: 0x1700001D RID: 29 // (get) Token: 0x06000115 RID: 277 RVA: 0x00002C40 File Offset: 0x00000E40 [Token(Token = "0x1700001C")] private bool animatePhysics { [Token(Token = "0x6000112")] [Address(RVA = "0x29B6B30", Offset = "0x29B5930", VA = "0x1829B6B30")] get { return default(bool); } } // Token: 0x06000116 RID: 278 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000113")] [Address(RVA = "0x29B69B0", Offset = "0x29B57B0", VA = "0x1829B69B0")] private void Initiate() { } // Token: 0x06000117 RID: 279 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000114")] [Address(RVA = "0x29B6AF0", Offset = "0x29B58F0", VA = "0x1829B6AF0")] private void Update() { } // Token: 0x06000118 RID: 280 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000115")] [Address(RVA = "0x29B6810", Offset = "0x29B5610", VA = "0x1829B6810")] private void FindAnimatorRecursive(Transform t, bool findInChildren) { } // Token: 0x1700001E RID: 30 // (get) Token: 0x06000119 RID: 281 RVA: 0x00002C58 File Offset: 0x00000E58 [Token(Token = "0x1700001D")] private bool isAnimated { [Token(Token = "0x6000116")] [Address(RVA = "0x29B6C10", Offset = "0x29B5A10", VA = "0x1829B6C10")] get { return default(bool); } } // Token: 0x0600011A RID: 282 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000117")] [Address(RVA = "0x29B6A00", Offset = "0x29B5800", VA = "0x1829B6A00")] private void LateUpdate() { } // Token: 0x0600011B RID: 283 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000118")] [Address(RVA = "0x29B6AB0", Offset = "0x29B58B0", VA = "0x1829B6AB0")] public void UpdateSolverExternal() { } // Token: 0x0600011C RID: 284 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000119")] [Address(RVA = "0x7DDAC0", Offset = "0x7DC8C0", VA = "0x1807DDAC0")] public SolverManager() { } // Token: 0x0400012E RID: 302 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000F0")] [Tooltip("If true, will fix all the Transforms used by the solver to their initial state in each Update. This prevents potential problems with unanimated bones and animator culling with a small cost of performance. Not recommended for CCD and FABRIK solvers.")] public bool fixTransforms; // Token: 0x0400012F RID: 303 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40000F1")] private Animator animator; // Token: 0x04000130 RID: 304 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40000F2")] private Animation legacy; // Token: 0x04000131 RID: 305 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40000F3")] private bool updateFrame; // Token: 0x04000132 RID: 306 [FieldOffset(Offset = "0x31")] [Token(Token = "0x40000F4")] private bool componentInitiated; // Token: 0x04000133 RID: 307 [FieldOffset(Offset = "0x32")] [Token(Token = "0x40000F5")] private bool skipSolverUpdate; } }