using System; using Cpp2IlInjected; using UnityEngine; namespace AGUI.StackedUI { // Token: 0x020010A6 RID: 4262 [Token(Token = "0x20010A6")] public abstract class ResizableElementBase : MonoBehaviour { // Token: 0x0600609D RID: 24733 [Token(Token = "0x600609D")] [Address(Slot = "4")] public abstract void Resize(OGLEAGGNIPE OJJOHDIFMEG); // Token: 0x0600609E RID: 24734 RVA: 0x00153284 File Offset: 0x00151484 [Token(Token = "0x600609E")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] protected ResizableElementBase() { } } }