using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200031B RID: 795 [Token(Token = "0x200031B")] public class AvatarSelectionElement : ScriptableObject { // Token: 0x060018A7 RID: 6311 RVA: 0x00063CC8 File Offset: 0x00061EC8 [Token(Token = "0x60018A7")] [Address(RVA = "0x16B0D30", Offset = "0x16AFB30", VA = "0x1816B0D30")] public AvatarSelectionElement() { if (string.IsNullOrEmpty(this.Guid)) { Guid guid = global::System.Guid.NewGuid(); string text; this.Guid = text; } } // Token: 0x040012B6 RID: 4790 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40012B6")] public string Guid = ""; }