using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000D0D RID: 3341 [Token(Token = "0x2000D0D")] public class BJOLENJBFFM { // Token: 0x06004FD0 RID: 20432 RVA: 0x00121E70 File Offset: 0x00120070 [Token(Token = "0x6004FD0")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public BJOLENJBFFM() { } // Token: 0x04003953 RID: 14675 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003953")] public MJLPNOMEFKG NBHLHGDAHKJ; // Token: 0x04003954 RID: 14676 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003954")] public Action EHDKDEFPGHC; // Token: 0x04003955 RID: 14677 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003955")] public Texture OIBCBBHFMCE; }