using System; using Cpp2IlInjected; // Token: 0x0200289A RID: 10394 [Token(Token = "0x200289A")] [NJICLEHHOBN] public enum CGEGOODNHIO : byte { // Token: 0x0400B3B8 RID: 46008 [Token(Token = "0x400B3B8")] MaxPriority, // Token: 0x0400B3B9 RID: 46009 [Token(Token = "0x400B3B9")] Music_2D = 5, // Token: 0x0400B3BA RID: 46010 [Token(Token = "0x400B3BA")] SFX_2D = 15, // Token: 0x0400B3BB RID: 46011 [Token(Token = "0x400B3BB")] Voice_2D = 100, // Token: 0x0400B3BC RID: 46012 [Token(Token = "0x400B3BC")] Ambient_2D = 115, // Token: 0x0400B3BD RID: 46013 [Token(Token = "0x400B3BD")] Default = 128, // Token: 0x0400B3BE RID: 46014 [Token(Token = "0x400B3BE")] LowestPriority = 255 }