using System; using Cpp2IlInjected; // Token: 0x02000196 RID: 406 [Token(Token = "0x2000196")] [NJICLEHHOBN] public enum COBKKLOJNNE { // Token: 0x040009F9 RID: 2553 [Token(Token = "0x40009F9")] INVALID = -1, // Token: 0x040009FA RID: 2554 [Token(Token = "0x40009FA")] DORM_ROOM, // Token: 0x040009FB RID: 2555 [Token(Token = "0x40009FB")] REC_CENTER, // Token: 0x040009FC RID: 2556 [Token(Token = "0x40009FC")] LEGACY_CHARADES, // Token: 0x040009FD RID: 2557 [Token(Token = "0x40009FD")] LAKE, // Token: 0x040009FE RID: 2558 [Token(Token = "0x40009FE")] PROPULSION, // Token: 0x040009FF RID: 2559 [Token(Token = "0x40009FF")] DODGEBALL, // Token: 0x04000A00 RID: 2560 [Token(Token = "0x4000A00")] THE_LOUNGE, // Token: 0x04000A01 RID: 2561 [Token(Token = "0x4000A01")] PADDLEBALL, // Token: 0x04000A02 RID: 2562 [Token(Token = "0x4000A02")] RIVER, // Token: 0x04000A03 RID: 2563 [Token(Token = "0x4000A03")] HOMESTEAD, // Token: 0x04000A04 RID: 2564 [Token(Token = "0x4000A04")] QUARRY, // Token: 0x04000A05 RID: 2565 [Token(Token = "0x4000A05")] CLEAR_CUT, // Token: 0x04000A06 RID: 2566 [Token(Token = "0x4000A06")] SPILLWAY, // Token: 0x04000A07 RID: 2567 [Token(Token = "0x4000A07")] QUEST_FOR_THE_GOLDEN_TROPHY, // Token: 0x04000A08 RID: 2568 [Token(Token = "0x4000A08")] ORIENTATION, // Token: 0x04000A09 RID: 2569 [Token(Token = "0x4000A09")] THE_RISE_OF_JUMBOTRON, // Token: 0x04000A0A RID: 2570 [Token(Token = "0x4000A0A")] CURSE_OF_THE_CRIMSON_CAULDRON, // Token: 0x04000A0B RID: 2571 [Token(Token = "0x4000A0B")] THE_ISLE_OF_LOST_SKULLS, // Token: 0x04000A0C RID: 2572 [Token(Token = "0x4000A0C")] SOCCER, // Token: 0x04000A0D RID: 2573 [Token(Token = "0x4000A0D")] PERFORMANCE_HALL, // Token: 0x04000A0E RID: 2574 [Token(Token = "0x4000A0E")] PSVR_ROOM_CALIBRATION, // Token: 0x04000A0F RID: 2575 [Token(Token = "0x4000A0F")] PARK, // Token: 0x04000A10 RID: 2576 [Token(Token = "0x4000A10")] WAREHOUSE, // Token: 0x04000A11 RID: 2577 [Token(Token = "0x4000A11")] CYBERJUNK_CITY, // Token: 0x04000A12 RID: 2578 [Token(Token = "0x4000A12")] MAKER_ROOM, // Token: 0x04000A13 RID: 2579 [Token(Token = "0x4000A13")] FRONTIER_SQUADS, // Token: 0x04000A14 RID: 2580 [Token(Token = "0x4000A14")] FRONTIER_SOLOS, // Token: 0x04000A15 RID: 2581 [Token(Token = "0x4000A15")] CRESCENDO_OF_THE_BLOOD_MOON, // Token: 0x04000A16 RID: 2582 [Token(Token = "0x4000A16")] BOWLING_ALLEY, // Token: 0x04000A17 RID: 2583 [Token(Token = "0x4000A17")] ANIMATION_RECORDING_STUDIO, // Token: 0x04000A18 RID: 2584 [Token(Token = "0x4000A18")] STUNTRUNNER, // Token: 0x04000A19 RID: 2585 [Token(Token = "0x4000A19")] STUNTRUNNER_THE_MAIN_EVENT, // Token: 0x04000A1A RID: 2586 [Token(Token = "0x4000A1A")] STUNTRUNNER_BASE_ROOM, // Token: 0x04000A1B RID: 2587 [Token(Token = "0x4000A1B")] REGISTRATION, // Token: 0x04000A1C RID: 2588 [Token(Token = "0x4000A1C")] AR_ROOM, // Token: 0x04000A1D RID: 2589 [Token(Token = "0x4000A1D")] DRIVEIN, // Token: 0x04000A1E RID: 2590 [Token(Token = "0x4000A1E")] CHARADES_THE_INK_SPACE, // Token: 0x04000A1F RID: 2591 [Token(Token = "0x4000A1F")] THE_INK_SPACE_BASE_ROOM, // Token: 0x04000A20 RID: 2592 [Token(Token = "0x4000A20")] FRONTIER_UGC }