using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000012 RID: 18 [Token(Token = "0x2000012")] public class ColorButton : MonoBehaviour { // Token: 0x17000025 RID: 37 // (get) Token: 0x0600009C RID: 156 RVA: 0x00004BEC File Offset: 0x00002DEC // (set) Token: 0x0600009D RID: 157 RVA: 0x00004C00 File Offset: 0x00002E00 [Token(Token = "0x17000025")] public Color INCNKMHCJDM { [Token(Token = "0x600009C")] [Address(RVA = "0x10E7A60", Offset = "0x10E6860", VA = "0x1810E7A60")] get { throw new NullReferenceException(); } [Token(Token = "0x600009D")] [Address(RVA = "0x10E7B00", Offset = "0x10E6900", VA = "0x1810E7B00")] set { Renderer renderer = this.buttonRenderer; int num = 0; if (renderer != num) { Material material = this.buttonRenderer.GetMaterial(); } Renderer renderer2 = this.baseRenderer; int num2 = 0; if (renderer2 != num2) { Material material2 = this.baseRenderer.GetMaterial(); } } } // Token: 0x0600009E RID: 158 RVA: 0x00004C54 File Offset: 0x00002E54 [Token(Token = "0x600009E")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public ColorButton() { } // Token: 0x0400007B RID: 123 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400007B")] [SerializeField] private Renderer buttonRenderer; // Token: 0x0400007C RID: 124 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400007C")] [SerializeField] private Renderer baseRenderer; // Token: 0x0400007D RID: 125 [Token(Token = "0x400007D")] private static readonly int OAFFFHBNGJC = PAMNDKEGFFG.CCHOFPAFEHO; }