using System; using Cpp2IlInjected; using RecRoom.Core.FastLines; using UnityEngine; // Token: 0x0200023A RID: 570 [Token(Token = "0x200023A")] public class ConnectionRenderer : MonoBehaviour { // Token: 0x06001155 RID: 4437 RVA: 0x0004B218 File Offset: 0x00049418 [Token(Token = "0x6001155")] [Address(RVA = "0x10E8C40", Offset = "0x10E7A40", VA = "0x1810E8C40")] public static ConnectionRendererStart Create(Vector3 FKGCMPGAIAP, Vector3 KOFMGJJCPPB, GameObject IDLABLFJGLD, GameObject BHGIJBJEDDC, int ENJEOLBEALP, FastLineSettings GHGBPMPLLBK, ConnectionRenderer.NNNNOMGBELE LKCPBGKOIOC, ConnectionRenderer.NNNNOMGBELE EGGLNFFFPKD) { GameObject gameObject = new GameObject("LINE-START"); Transform transform = gameObject.transform; Transform transform2 = IDLABLFJGLD.transform; transform.parentInternal = transform2; Transform transform3 = gameObject.transform; float z = FKGCMPGAIAP.z; GameObject gameObject2 = new GameObject("LINE-END"); Transform transform4 = gameObject2.transform; Transform transform5 = BHGIJBJEDDC.transform; transform4.parentInternal = transform5; Transform transform6 = gameObject2.transform; float z2 = KOFMGJJCPPB.z; ConnectionRendererStart connectionRendererStart = gameObject.AddComponent(); ConnectionRendererEnd connectionRendererEnd = gameObject2.AddComponent(); connectionRendererEnd.startObj = connectionRendererStart; connectionRendererEnd.FGEPNADNKIK(); connectionRendererStart.id = 0; connectionRendererStart.endObj = connectionRendererEnd; connectionRendererStart.LKCPBGKOIOC.GPDGCLIOACB = (float)0; connectionRendererStart.EGGLNFFFPKD.GPDGCLIOACB = (float)0; connectionRendererStart.GHGBPMPLLBK = 0; connectionRendererStart.EnableLine(); connectionRendererStart.FGEPNADNKIK(); return connectionRendererStart; } // Token: 0x06001156 RID: 4438 RVA: 0x0004B2F8 File Offset: 0x000494F8 [Token(Token = "0x6001156")] [Address(RVA = "0x10E8E80", Offset = "0x10E7C80", VA = "0x1810E8E80")] public static bool Remove(GameObject DFEIOJDNOGD, int ENJEOLBEALP) { ConnectionRendererStart[] componentsInChildren = DFEIOJDNOGD.GetComponentsInChildren(); int num = 0; int length = componentsInChildren.Length; if (num < length) { if (componentsInChildren[num].id != ENJEOLBEALP) { num++; } GameObject gameObject; global::UnityEngine.Object.DestroyImmediate(gameObject); return true; } throw new NullReferenceException(); } // Token: 0x06001157 RID: 4439 RVA: 0x0004B33C File Offset: 0x0004953C [Token(Token = "0x6001157")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public ConnectionRenderer() { } // Token: 0x0200023B RID: 571 [Token(Token = "0x200023B")] public struct NNNNOMGBELE { // Token: 0x06001158 RID: 4440 RVA: 0x0004B350 File Offset: 0x00049550 [Token(Token = "0x6001158")] [Address(RVA = "0x10FDF60", Offset = "0x10FCD60", VA = "0x1810FDF60")] public Vector3 DHGELMNGHGJ(Transform BANGBIKOBGO, Vector3 OALKOHJOHFO) { Vector3 vector; float z = vector.z; throw new NullReferenceException(); } // Token: 0x06001159 RID: 4441 RVA: 0x0004B36C File Offset: 0x0004956C // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x6001159")] [Address(RVA = "0x10FE140", Offset = "0x10FCF40", VA = "0x1810FE140")] static NNNNOMGBELE() { float z = Vector3.zero.z; float z2 = Vector3.zero.z; } // Token: 0x04000DD2 RID: 3538 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000DD2")] public Vector3 DJPIAMMCPOE; // Token: 0x04000DD3 RID: 3539 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4000DD3")] public Vector3 CLBIDJONEGE; // Token: 0x04000DD4 RID: 3540 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000DD4")] public float GPDGCLIOACB; // Token: 0x04000DD5 RID: 3541 [Token(Token = "0x4000DD5")] public static ConnectionRenderer.NNNNOMGBELE JMIGKJPPFND; } }