using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000608 RID: 1544 [Token(Token = "0x2000608")] [RequireComponent(typeof(Camera))] public class CubeMapGenerator : MonoBehaviour { // Token: 0x06002D7E RID: 11646 RVA: 0x000BB344 File Offset: 0x000B9544 [Token(Token = "0x6002D7E")] [Address(RVA = "0x10EA3E0", Offset = "0x10E91E0", VA = "0x1810EA3E0")] public CubeMapGenerator() { } // Token: 0x040024C8 RID: 9416 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40024C8")] public int Resolution = (int)((ulong)2048L); // Token: 0x040024C9 RID: 9417 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40024C9")] public int AntiAliasLevel = (int)((ulong)8L); }