using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002AD RID: 685 [Token(Token = "0x20002AD")] public class DiscNetworkTransform : NetworkTransform { // Token: 0x060014C6 RID: 5318 RVA: 0x00057CD4 File Offset: 0x00055ED4 [Token(Token = "0x60014C6")] [Address(RVA = "0xFCC760", Offset = "0xFCB560", VA = "0x180FCC760", Slot = "13")] protected override void Awake() { base.Awake(); DiscGolfDisc component = base.GetComponent(); this.JAPJAPNELPM = component; } // Token: 0x060014C7 RID: 5319 RVA: 0x00057CF8 File Offset: 0x00055EF8 [Token(Token = "0x60014C7")] [Address(RVA = "0xFCC300", Offset = "0xFCB100", VA = "0x180FCC300", Slot = "16")] protected override void AHJCBLGFAMD(float JPFLBDBCKJL, out Vector3 PEMFBHGFEKI, bool NMPFNKMGJHM = false) { base.AHJCBLGFAMD(JPFLBDBCKJL, out PEMFBHGFEKI, NMPFNKMGJHM); DiscGolfDisc japjapnelpm = this.JAPJAPNELPM; int num = 0; if (japjapnelpm != num && this.extrapolatesLift) { DiscGolfDisc japjapnelpm2 = this.JAPJAPNELPM; float num2; if (num2 > 0.0001f) { Vector3 vector; float z = vector.z; PEMFBHGFEKI.z = z; Vector3 vector2; float z2 = vector2.z; this.BIBFBEJFDDF.z = z2; if (this.extrapolatesCurve) { DiscGolfDisc japjapnelpm3 = this.JAPJAPNELPM; float mass = this.JAPJAPNELPM._tool.rigidbodyEx.OPDHAKGKECE; Vector3 vector3; float z3 = vector3.z; PEMFBHGFEKI.z = z3; Vector3 vector4; float z4 = vector4.z; this.BIBFBEJFDDF.z = z4; } } } } // Token: 0x060014C8 RID: 5320 RVA: 0x00057DC4 File Offset: 0x00055FC4 [Token(Token = "0x60014C8")] [Address(RVA = "0xFCC7B0", Offset = "0xFCB5B0", VA = "0x180FCC7B0")] public DiscNetworkTransform() { } // Token: 0x04001074 RID: 4212 [FieldOffset(Offset = "0x148")] [Token(Token = "0x4001074")] [SerializeField] private bool extrapolatesLift = true; // Token: 0x04001075 RID: 4213 [FieldOffset(Offset = "0x149")] [Token(Token = "0x4001075")] [SerializeField] private bool extrapolatesCurve; // Token: 0x04001076 RID: 4214 [FieldOffset(Offset = "0x150")] [Token(Token = "0x4001076")] private DiscGolfDisc JAPJAPNELPM; }