using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200027E RID: 638 [Token(Token = "0x200027E")] [Serializable] public class EnemySpawnerConfiguration { // Token: 0x060012E2 RID: 4834 RVA: 0x0004FCF8 File Offset: 0x0004DEF8 [Token(Token = "0x60012E2")] [Address(RVA = "0x12AECD0", Offset = "0x12ADAD0", VA = "0x1812AECD0")] public void FLPODJICABN(Vector3 LFNLOGOKEHH, Quaternion PLOONBCOCII, out Vector3 KMGOIABBNPM, out Quaternion ODOBDILKFMK) { FEPGBAFOEJL fepgbafoejl = this.spawnerType; if (fepgbafoejl != FEPGBAFOEJL.CEILING) { if (fepgbafoejl == FEPGBAFOEJL.DOOR) { Transform transform = this.doorSpawnOrigin; int num = 0; if (transform != num) { Transform transform2 = this.doorSpawnOrigin; float z = transform.position.z; KMGOIABBNPM.z = z; Vector3 up = Vector3.up; Vector3 up2 = Vector3.up; } } float z2 = LFNLOGOKEHH.z; KMGOIABBNPM.z = z2; } Vector3 up3 = Vector3.up; Vector3 vector; float z3 = vector.z; KMGOIABBNPM.z = z3; } // Token: 0x060012E3 RID: 4835 RVA: 0x0004FD80 File Offset: 0x0004DF80 [Token(Token = "0x60012E3")] [Address(RVA = "0x12AEBB0", Offset = "0x12AD9B0", VA = "0x1812AEBB0")] public void COMJJOBHAPN(Vector3 GDPEPKLLLEB) { if (this.spawnerType != FEPGBAFOEJL.IN_PLACE) { Quaternion identity = Quaternion.identity; float z = GDPEPKLLLEB.z; Color white = Color.white; float z2 = GDPEPKLLLEB.z; } } // Token: 0x060012E4 RID: 4836 RVA: 0x0004FDB4 File Offset: 0x0004DFB4 [Token(Token = "0x60012E4")] [Address(RVA = "0x12AEF80", Offset = "0x12ADD80", VA = "0x1812AEF80")] public EnemySpawnerConfiguration() { } // Token: 0x04000E88 RID: 3720 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000E88")] [SerializeField] private FEPGBAFOEJL spawnerType = (FEPGBAFOEJL)((ulong)2L); // Token: 0x04000E89 RID: 3721 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000E89")] [SerializeField] private float ceilingSpawnHeight = 4f; // Token: 0x04000E8A RID: 3722 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000E8A")] [SerializeField] private Transform doorSpawnOrigin; }