using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200028E RID: 654 [Token(Token = "0x200028E")] public class FollowBillboard : MonoBehaviour { // Token: 0x06001332 RID: 4914 RVA: 0x00050E4C File Offset: 0x0004F04C [Token(Token = "0x6001332")] [Address(RVA = "0xBA1C50", Offset = "0xBA0A50", VA = "0x180BA1C50")] private void Update() { Transform target = this.Target; int num = 0; if (target != num) { Camera camera = this.Camera; int num2 = 0; if (camera != num2) { Vector3 up = Vector3.up; Transform transform = this.Camera.transform; Vector3 up2 = Vector3.up; Transform transform2 = base.transform; Transform target2 = this.Target; int num3 = 0; base.transform.rotation = num3; } } } // Token: 0x06001333 RID: 4915 RVA: 0x00050EC4 File Offset: 0x0004F0C4 [Token(Token = "0x6001333")] [Address(RVA = "0xBA2040", Offset = "0xBA0E40", VA = "0x180BA2040")] public FollowBillboard() { int num = 0; this.viewSpaceTargetOffset.z = (float)num; base..ctor(); } // Token: 0x04000F4D RID: 3917 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000F4D")] [SerializeField] private Vector3 viewSpaceTargetOffset; // Token: 0x04000F4E RID: 3918 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000F4E")] public Transform Target; // Token: 0x04000F4F RID: 3919 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000F4F")] public Camera Camera; }