using System; using System.Collections.Generic; using Cpp2IlInjected; // Token: 0x02000154 RID: 340 [Token(Token = "0x2000154")] public class GameSpectatorSpawnPoint : GameSpawnPoint { // Token: 0x06000ADC RID: 2780 RVA: 0x00031118 File Offset: 0x0002F318 [Token(Token = "0x6000ADC")] [Address(RVA = "0x1095D20", Offset = "0x1094B20", VA = "0x181095D20", Slot = "13")] protected override void Awake() { base.Awake(); this.k__BackingField = (CGLKOJIMDIH)((ulong)(-1L)); this.k__BackingField = (DPPICCPGHLJ)((ulong)4294967295L); this.k__BackingField = true; } // Token: 0x06000ADD RID: 2781 RVA: 0x0003114C File Offset: 0x0002F34C [Token(Token = "0x6000ADD")] [Address(RVA = "0x1095D60", Offset = "0x1094B60", VA = "0x181095D60")] public GameSpectatorSpawnPoint() { HashSet hashSet = new HashSet(); this.EOHPONLDCHM = hashSet; base..ctor(); } }