using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004BC RID: 1212 [Token(Token = "0x20004BC")] public interface JCINHHKAJNP where ControlPointType : class, JCINHHKAJNP { // Token: 0x1700065E RID: 1630 // (get) Token: 0x060023F3 RID: 9203 [Token(Token = "0x1700065E")] Vector2 EPKNJJIGHLN { [Token(Token = "0x60023F3")] [Address(Slot = "0")] get; } // Token: 0x1700065F RID: 1631 // (get) Token: 0x060023F4 RID: 9204 // (set) Token: 0x060023F5 RID: 9205 [Token(Token = "0x1700065F")] float PBNJEAJPCAL { [Token(Token = "0x60023F4")] [Address(Slot = "1")] get; [Token(Token = "0x60023F5")] [Address(Slot = "2")] set; } // Token: 0x060023F6 RID: 9206 [Token(Token = "0x60023F6")] [Address(Slot = "3")] void FPNPCOOEPEG(List CJNLFEDDIMN, List MAEAKLFBPMO, List OLCGBFPHJKO); // Token: 0x060023F7 RID: 9207 [Token(Token = "0x60023F7")] [Address(Slot = "4")] void EDMCIGPMFNA(ControlPointType CMKGEJCFEGK, int CKEIFHKFOPI, List CJNLFEDDIMN, List MAEAKLFBPMO, List OLCGBFPHJKO); }