using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02002F29 RID: 12073 [Token(Token = "0x2002F29")] public readonly struct KLFFHKEOIMJ { // Token: 0x06014797 RID: 83863 RVA: 0x004C3D0C File Offset: 0x004C1F0C [Token(Token = "0x6014797")] [Address(RVA = "0xBF3470", Offset = "0xBF2270", VA = "0x180BF3470")] public KLFFHKEOIMJ(Vector3 AIOJLAJOCEL, Vector3 DAJAKBAHLFF, Collider NDLBODICAHK) { float z = AIOJLAJOCEL.z; float z2 = DAJAKBAHLFF.z; this.DAJAKBAHLFF.z = z2; this.NDLBODICAHK = NDLBODICAHK; } // Token: 0x0400D700 RID: 55040 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400D700")] public readonly Vector3 AIOJLAJOCEL; // Token: 0x0400D701 RID: 55041 [FieldOffset(Offset = "0xC")] [Token(Token = "0x400D701")] public readonly Vector3 DAJAKBAHLFF; // Token: 0x0400D702 RID: 55042 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D702")] public readonly Collider NDLBODICAHK; }