using System; using Cpp2IlInjected; using RecRoom; using RecRoom.Core; using UnityEngine; // Token: 0x02002E07 RID: 11783 [Token(Token = "0x2002E07")] public readonly struct LHNMJNHJCNF { // Token: 0x06014025 RID: 81957 RVA: 0x004A5418 File Offset: 0x004A3618 [Token(Token = "0x6014025")] [Address(RVA = "0xDB2820", Offset = "0xDB1620", VA = "0x180DB2820")] public LHNMJNHJCNF(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, ScreenHUD PKAKIKHIFNG, LOCNHHPGIAG DBFBLNILIGL) { this.PKAKIKHIFNG = 0; this.DBFBLNILIGL = 0; this.FINBOONIGDO = FINBOONIGDO; this.IEKDDPPNFPF = IEKDDPPNFPF; this.FOMHGMLPOND = FOMHGMLPOND; } // Token: 0x0400CFE1 RID: 53217 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400CFE1")] public readonly ScreenPlayerController FINBOONIGDO; // Token: 0x0400CFE2 RID: 53218 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400CFE2")] public readonly Player IEKDDPPNFPF; // Token: 0x0400CFE3 RID: 53219 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400CFE3")] public readonly Camera FOMHGMLPOND; // Token: 0x0400CFE4 RID: 53220 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400CFE4")] public readonly ScreenHUD PKAKIKHIFNG; // Token: 0x0400CFE5 RID: 53221 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400CFE5")] public readonly LOCNHHPGIAG DBFBLNILIGL; }