using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; // Token: 0x0200031E RID: 798 [Token(Token = "0x200031E")] public class LevelLockedUIControl : MonoBehaviour { // Token: 0x17000428 RID: 1064 // (get) Token: 0x060018B2 RID: 6322 RVA: 0x0000220F File Offset: 0x0000040F // (set) Token: 0x060018B3 RID: 6323 RVA: 0x00063F34 File Offset: 0x00062134 [Token(Token = "0x17000428")] public Vector3 MHBMKPIDJPG { [Token(Token = "0x60018B2")] [Address(RVA = "0xB3D9E0", Offset = "0xB3C7E0", VA = "0x180B3D9E0")] [CompilerGenerated] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x60018B3")] [Address(RVA = "0xB3DA00", Offset = "0xB3C800", VA = "0x180B3DA00")] [CompilerGenerated] set { float z = value.z; this.k__BackingField.z = z; } } // Token: 0x060018B4 RID: 6324 RVA: 0x00063F54 File Offset: 0x00062154 [Token(Token = "0x60018B4")] [Address(RVA = "0xB3D990", Offset = "0xB3C790", VA = "0x180B3D990")] public void SetLockLevel(int NIIDNDCGMDD) { string text = this.lockLevelText.text; } // Token: 0x060018B5 RID: 6325 RVA: 0x00063F74 File Offset: 0x00062174 [Token(Token = "0x60018B5")] [Address(RVA = "0xB3D870", Offset = "0xB3C670", VA = "0x180B3D870")] private void LateUpdate() { Transform transform = base.transform; Transform parent = base.transform.parent; float z = this.k__BackingField.z; Vector3 vector; float z2 = vector.z; Vector3 vector2; float z3 = vector2.z; } // Token: 0x060018B6 RID: 6326 RVA: 0x00063FB8 File Offset: 0x000621B8 [Token(Token = "0x60018B6")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public LevelLockedUIControl() { } // Token: 0x040012C4 RID: 4804 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40012C4")] [SerializeField] private Text lockLevelText; }