using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000B58 RID: 2904 [Token(Token = "0x2000B58")] public interface NBPINNKJJPM : NOGFJAIJCGD, OFGCDJBGGAD, ICEIABPJKLB, NMNCIPMABJK, HGFKMPKNGOD { // Token: 0x17000CA1 RID: 3233 // (get) Token: 0x06004892 RID: 18578 [Token(Token = "0x17000CA1")] string DFPPNHINEFO { [Token(Token = "0x6004892")] [Address(Slot = "0")] get; } // Token: 0x17000CA2 RID: 3234 // (get) Token: 0x06004893 RID: 18579 [Token(Token = "0x17000CA2")] Sprite DJBEHGKKJGF { [Token(Token = "0x6004893")] [Address(Slot = "1")] get; } }