using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000256 RID: 598 [Token(Token = "0x2000256")] public interface NFHLANMGLHD { // Token: 0x17000292 RID: 658 // (get) Token: 0x060011B1 RID: 4529 [Token(Token = "0x17000292")] Bounds AKGOLKJEJAA { [Token(Token = "0x60011B1")] [Address(Slot = "0")] get; } // Token: 0x17000293 RID: 659 // (get) Token: 0x060011B2 RID: 4530 [Token(Token = "0x17000293")] Transform EIDPDMAJOGM { [Token(Token = "0x60011B2")] [Address(Slot = "1")] get; } // Token: 0x17000294 RID: 660 // (get) Token: 0x060011B3 RID: 4531 [Token(Token = "0x17000294")] Bounds KFEMHJJBAEG { [Token(Token = "0x60011B3")] [Address(Slot = "2")] get; } // Token: 0x17000295 RID: 661 // (get) Token: 0x060011B4 RID: 4532 [Token(Token = "0x17000295")] Transform GOJDMEKCJFJ { [Token(Token = "0x60011B4")] [Address(Slot = "3")] get; } // Token: 0x17000296 RID: 662 // (get) Token: 0x060011B5 RID: 4533 [Token(Token = "0x17000296")] Vector3 LKKLNMNCCDF { [Token(Token = "0x60011B5")] [Address(Slot = "4")] get; } }