using System; using Cpp2IlInjected; using Pathfinding; using UnityEngine; // Token: 0x02000285 RID: 645 [Token(Token = "0x2000285")] public class NavMeshRegion : MonoBehaviour { // Token: 0x170002C7 RID: 711 // (get) Token: 0x0600130A RID: 4874 RVA: 0x000504A8 File Offset: 0x0004E6A8 [Token(Token = "0x170002C7")] public float LEHMGKMBHNL { [Token(Token = "0x600130A")] [Address(RVA = "0x13CA720", Offset = "0x13C9520", VA = "0x1813CA720")] get { Transform transform = base.transform; float num; return num; } } // Token: 0x0600130B RID: 4875 RVA: 0x000504C4 File Offset: 0x0004E6C4 [Token(Token = "0x600130B")] [Address(RVA = "0x13CA360", Offset = "0x13C9160", VA = "0x1813CA360")] public bool TryGetRandomPoint(out Vector3 DDHPAFKBMON) { float z = Vector3.zero.z; DDHPAFKBMON.z = z; Transform transform = base.transform; int num = 0; if (this.maxRetryCount > num) { float num2 = global::UnityEngine.Random.Range(-0.5f, 0.5f); float num3 = global::UnityEngine.Random.Range(-0.5f, 0.5f); Transform transform2 = base.transform; Vector3 vector; float z2 = vector.z; AstarPath active = AstarPath.active; NNConstraint @default = NNConstraint.Default; bool flag; if (!flag) { Vector3 zero = Vector3.zero; } bool flag2; if (flag2) { num++; } } DDHPAFKBMON.z = (float)0; throw new NullReferenceException(); } // Token: 0x0600130C RID: 4876 RVA: 0x00050564 File Offset: 0x0004E764 [Token(Token = "0x600130C")] [Address(RVA = "0x13C9FD0", Offset = "0x13C8DD0", VA = "0x1813C9FD0")] private bool FOHIKAPCHIM(float DJGCMOJICGK, out Vector3 DMOFJEKGLIN) { int num = 0; float num2 = global::UnityEngine.Random.Range(-0.5f, 0.5f); float num3 = global::UnityEngine.Random.Range(-0.5f, 0.5f); Transform transform = base.transform; Vector3 vector; float z = vector.z; AstarPath active = AstarPath.active; NNConstraint @default = NNConstraint.Default; bool flag; if (!flag) { float z2 = Vector3.zero.z; DMOFJEKGLIN.z = z2; } DMOFJEKGLIN.z = (float)num; throw new NullReferenceException(); } // Token: 0x0600130D RID: 4877 RVA: 0x000505E0 File Offset: 0x0004E7E0 [Token(Token = "0x600130D")] [Address(RVA = "0x13CA1E0", Offset = "0x13C8FE0", VA = "0x1813CA1E0")] private bool OPAPFLJFJLH(Vector3 GFJLEEAIGIB) { Vector3 up = Vector3.up; Vector3 up2 = Vector3.up; bool flag; return flag; } // Token: 0x0600130E RID: 4878 RVA: 0x000505FC File Offset: 0x0004E7FC [Token(Token = "0x600130E")] [Address(RVA = "0x13C9E60", Offset = "0x13C8C60", VA = "0x1813C9E60")] public void DrawGizmos(Color GJAINANBOCB) { Transform transform = base.transform; Matrix4x4 matrix4x; float m = matrix4x.m01; float m2 = matrix4x.m02; float m3 = matrix4x.m03; Vector3 zero = Vector3.zero; float z = this.size.z; float z2 = zero.z; Matrix4x4 identity = Matrix4x4.identity; float m4 = identity.m01; float m5 = identity.m02; float m6 = identity.m03; } // Token: 0x0600130F RID: 4879 RVA: 0x0005066C File Offset: 0x0004E86C [Token(Token = "0x600130F")] [Address(RVA = "0x13CA690", Offset = "0x13C9490", VA = "0x1813CA690")] public NavMeshRegion() { float z = Vector3.one.z; this.size.z = z; this.agentRadius = 0.4f; this.agentHeight = 2f; this.maxRetryCount = (int)((ulong)5L); base..ctor(); } // Token: 0x04000EC9 RID: 3785 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000EC9")] [SerializeField] private Vector3 size; // Token: 0x04000ECA RID: 3786 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000ECA")] [SerializeField] [Header("Search Settings")] private float agentRadius; // Token: 0x04000ECB RID: 3787 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000ECB")] [SerializeField] private float agentHeight; // Token: 0x04000ECC RID: 3788 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4000ECC")] [SerializeField] private int maxRetryCount; }