using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020029D9 RID: 10713 [Token(Token = "0x20029D9")] public interface ODAIMIPLHGH { // Token: 0x1700321D RID: 12829 // (get) Token: 0x06011EC7 RID: 73415 // (set) Token: 0x06011EC8 RID: 73416 [Token(Token = "0x1700321D")] string KKJIOHNFHFJ { [Token(Token = "0x6011EC7")] [Address(Slot = "0")] get; [Token(Token = "0x6011EC8")] [Address(Slot = "1")] set; } // Token: 0x1700321E RID: 12830 // (get) Token: 0x06011EC9 RID: 73417 // (set) Token: 0x06011ECA RID: 73418 [Token(Token = "0x1700321E")] Color INCNKMHCJDM { [Token(Token = "0x6011EC9")] [Address(Slot = "2")] get; [Token(Token = "0x6011ECA")] [Address(Slot = "3")] set; } // Token: 0x1700321F RID: 12831 // (get) Token: 0x06011ECB RID: 73419 // (set) Token: 0x06011ECC RID: 73420 [Token(Token = "0x1700321F")] float LAEJAHLAAHN { [Token(Token = "0x6011ECB")] [Address(Slot = "4")] get; [Token(Token = "0x6011ECC")] [Address(Slot = "5")] set; } }