using System; using Cpp2IlInjected; using RRUI.Data; using UnityEngine; // Token: 0x0200086F RID: 2159 [Token(Token = "0x200086F")] public static class ONADEHGGJBH { // Token: 0x06003BF9 RID: 15353 RVA: 0x000F3CB4 File Offset: 0x000F1EB4 [Token(Token = "0x6003BF9")] [Address(RVA = "0x12D3E60", Offset = "0x12D2C60", VA = "0x1812D3E60")] public static GameObject EBMABANDFJJ(GameObject CONKPDFCLGM) { bool activeSelf = CONKPDFCLGM.activeSelf; int num = 0; CONKPDFCLGM.SetActive(num != 0); GameObject gameObject = global::UnityEngine.Object.Instantiate(CONKPDFCLGM); CONKPDFCLGM.SetActive(activeSelf); gameObject.DFFNGCIAOME(); gameObject.hideFlags = HideFlags.HideAndDontSave; return gameObject; } // Token: 0x06003BFA RID: 15354 RVA: 0x000F3CF4 File Offset: 0x000F1EF4 [Token(Token = "0x6003BFA")] [Address(RVA = "0x1E68720", Offset = "0x1E67520", VA = "0x181E68720")] public static GameObject BAMPPLLLDIL(GameObject CONKPDFCLGM) where TListModel : ModelBase where TFromModel : ModelBase where TToCardControllerProvider : ControllerBase, IOLLIDNPNNA { return ONADEHGGJBH.EBMABANDFJJ(CONKPDFCLGM); } }