using System; using Cpp2IlInjected; using RecRoom; using RecRoom.Core; using UnityEngine; // Token: 0x02002E0B RID: 11787 [Token(Token = "0x2002E0B")] public readonly struct OPGFJKMHCKP { // Token: 0x0601402E RID: 81966 RVA: 0x004A54F0 File Offset: 0x004A36F0 [Token(Token = "0x601402E")] [Address(RVA = "0x115E1D0", Offset = "0x115CFD0", VA = "0x18115E1D0")] public OPGFJKMHCKP(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, PlayerHand ONFJHABGCIP, Camera FOMHGMLPOND, ScreenHUD PKAKIKHIFNG, LOCNHHPGIAG DBFBLNILIGL) { this.FOMHGMLPOND = 0; this.PKAKIKHIFNG = 0; this.DBFBLNILIGL = 0; this.FINBOONIGDO = FINBOONIGDO; this.IEKDDPPNFPF = IEKDDPPNFPF; this.ONFJHABGCIP = ONFJHABGCIP; } // Token: 0x0400CFE6 RID: 53222 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400CFE6")] public readonly ScreenPlayerController FINBOONIGDO; // Token: 0x0400CFE7 RID: 53223 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400CFE7")] public readonly Player IEKDDPPNFPF; // Token: 0x0400CFE8 RID: 53224 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400CFE8")] public readonly PlayerHand ONFJHABGCIP; // Token: 0x0400CFE9 RID: 53225 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400CFE9")] public readonly Camera FOMHGMLPOND; // Token: 0x0400CFEA RID: 53226 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400CFEA")] public readonly ScreenHUD PKAKIKHIFNG; // Token: 0x0400CFEB RID: 53227 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400CFEB")] public readonly LOCNHHPGIAG DBFBLNILIGL; }