using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000271 RID: 625 [Token(Token = "0x2000271")] [Serializable] public class PlayerGameObjectMap { // Token: 0x06001298 RID: 4760 RVA: 0x0004F17C File Offset: 0x0004D37C [Token(Token = "0x6001298")] [Address(RVA = "0xAEC590", Offset = "0xAEB390", VA = "0x180AEC590")] public GameObject CMDHJDNGJHA(int EEOEFDINFGM) { GameObject[] array = this.gameObjects; if (array.Length != 0) { } throw new NullReferenceException(); } // Token: 0x06001299 RID: 4761 RVA: 0x0004F1A0 File Offset: 0x0004D3A0 [Token(Token = "0x6001299")] [Address(RVA = "0xAEC5E0", Offset = "0xAEB3E0", VA = "0x180AEC5E0")] public GameObject KAGMGCPMMIK() { GameObject[] array = this.gameObjects; int length = array.Length; if (length != 0) { int num = global::UnityEngine.Random.Range(0, length); } throw new NullReferenceException(); } // Token: 0x0600129A RID: 4762 RVA: 0x0004F1D0 File Offset: 0x0004D3D0 [Token(Token = "0x600129A")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public PlayerGameObjectMap() { } // Token: 0x04000E61 RID: 3681 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000E61")] [SerializeField] private GameObject[] gameObjects; }