using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004FD RID: 1277 [Token(Token = "0x20004FD")] public class PlayerHandWorldCollisionConfig : MonoBehaviour { // Token: 0x060025BD RID: 9661 RVA: 0x000992E8 File Offset: 0x000974E8 [Token(Token = "0x60025BD")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public PlayerHandWorldCollisionConfig() { } }