using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000387 RID: 903 [Token(Token = "0x2000387")] public class PlayerPersonalSpaceTriggerCollider : MonoBehaviour { // Token: 0x06001D1D RID: 7453 RVA: 0x00077AA4 File Offset: 0x00075CA4 [Token(Token = "0x6001D1D")] [Address(RVA = "0xB607A0", Offset = "0xB5F5A0", VA = "0x180B607A0")] public void CollisionTriggerUpdate(Vector3 DDHPAFKBMON, bool CBHMNNAINHM) { this.collisionTrigger.enabled = CBHMNNAINHM; Transform transform = this.collisionTrigger.transform; float z = DDHPAFKBMON.z; } // Token: 0x06001D1E RID: 7454 RVA: 0x00077AD8 File Offset: 0x00075CD8 [Token(Token = "0x6001D1E")] [Address(RVA = "0xB609C0", Offset = "0xB5F7C0", VA = "0x180B609C0")] public void SetCollisionTriggerRadius(float OMLBPICLALA) { this.collisionTrigger.radius = OMLBPICLALA; } // Token: 0x06001D1F RID: 7455 RVA: 0x00077AF8 File Offset: 0x00075CF8 [Token(Token = "0x6001D1F")] [Address(RVA = "0xB60810", Offset = "0xB5F610", VA = "0x180B60810")] private void OnTriggerEnter(Collider GLPOLGOBLAA) { int num = 0; Player player; if (!(player != num)) { Player player2 = GLPOLGOBLAA.LNGPKJFMBKN(); int num2 = 0; if (!(player2 != num2) || !(this.thisPlayer != player2)) { return; } } if (this.thisPlayer != player) { Player player3 = this.thisPlayer; } } // Token: 0x06001D20 RID: 7456 RVA: 0x00077B4C File Offset: 0x00075D4C [Token(Token = "0x6001D20")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public PlayerPersonalSpaceTriggerCollider() { } // Token: 0x040015F8 RID: 5624 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40015F8")] [SerializeField] [DDPIINEJFMD(JIBDPHMGEGO.Self, false, false, false)] private CapsuleCollider collisionTrigger; // Token: 0x040015F9 RID: 5625 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40015F9")] [SerializeField] [DDPIINEJFMD(JIBDPHMGEGO.Parent, false, false, false)] public Player thisPlayer; // Token: 0x040015FA RID: 5626 [Token(Token = "0x40015FA")] private const float AFAHNAGGOEI = 0.01f; }