using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RRUI { // Token: 0x020007B3 RID: 1971 [Token(Token = "0x20007B3")] public class CutoutImage : Image { // Token: 0x17000972 RID: 2418 // (get) Token: 0x06003770 RID: 14192 RVA: 0x000E8014 File Offset: 0x000E6214 [Token(Token = "0x17000972")] public override Material OLAOMAJJNAH { [Token(Token = "0x6003770")] [Address(RVA = "0x10612E0", Offset = "0x10600E0", VA = "0x1810612E0", Slot = "34")] get { Material material = new Material(base.materialForRendering); material.SetInt("_StencilComp", 6); return material; } } // Token: 0x06003771 RID: 14193 RVA: 0x000E8040 File Offset: 0x000E6240 [Token(Token = "0x6003771")] [Address(RVA = "0x1061280", Offset = "0x1060080", VA = "0x181061280")] public CutoutImage() { } } }