using System; using Cpp2IlInjected; using RRUI.Navigation; using UnityEngine; namespace RRUI.Data { // Token: 0x02000A8F RID: 2703 [Token(Token = "0x2000A8F")] [Serializable] public struct ClubAction { // Token: 0x040035FF RID: 13823 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40035FF")] public NEGHEFMFJND Type; // Token: 0x04003600 RID: 13824 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4003600")] public Route Route; // Token: 0x04003601 RID: 13825 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003601")] public string ButtonText; // Token: 0x04003602 RID: 13826 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003602")] public Sprite Icon; } }