using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x0200086C RID: 2156 [Token(Token = "0x200086C")] public abstract class PrefabSpawnerControllerImpl : ControllerImplementation where T : ICEIABPJKLB { // Token: 0x06003BD7 RID: 15319 RVA: 0x000F3994 File Offset: 0x000F1B94 [Token(Token = "0x6003BD7")] [Address(RVA = "0x1C56F00", Offset = "0x1C55D00", VA = "0x181C56F00", Slot = "22")] protected override void OFFLOPLJBBG() { this.OFFLOPLJBBG(); } // Token: 0x06003BD8 RID: 15320 RVA: 0x000F39B0 File Offset: 0x000F1BB0 [Token(Token = "0x6003BD8")] [Address(RVA = "0x1C56E20", Offset = "0x1C55C20", VA = "0x181C56E20", Slot = "25")] protected override void MDDAPCCABNK() { this.MDDAPCCABNK(); } // Token: 0x06003BD9 RID: 15321 RVA: 0x000F39CC File Offset: 0x000F1BCC [Token(Token = "0x6003BD9")] [Address(RVA = "0x1C56DE0", Offset = "0x1C55BE0", VA = "0x181C56DE0")] protected void LKLKGDMFMCC() { } // Token: 0x06003BDA RID: 15322 RVA: 0x000F39E0 File Offset: 0x000F1BE0 [Token(Token = "0x6003BDA")] [Address(RVA = "0x16A3120", Offset = "0x16A1F20", VA = "0x1816A3120")] protected void GOHACMHPDED(IReadOnlyList cpp2il__autoParamName__idx_0) { } // Token: 0x06003BDB RID: 15323 RVA: 0x000F39F4 File Offset: 0x000F1BF4 [Token(Token = "0x6003BDB")] [Address(RVA = "0x1C56DB0", Offset = "0x1C55BB0", VA = "0x181C56DB0")] protected void FFHANJOOFDO(int MNIJHBJDPPA) { } // Token: 0x06003BDC RID: 15324 RVA: 0x000F3A08 File Offset: 0x000F1C08 [Token(Token = "0x6003BDC")] [Address(RVA = "0x1C56E00", Offset = "0x1C55C00", VA = "0x181C56E00")] protected void LPJPAHAMMFN(GameObject CFAPNBBHEKB, int MNIJHBJDPPA = 1) { } // Token: 0x06003BDD RID: 15325 RVA: 0x000F3A1C File Offset: 0x000F1C1C [Token(Token = "0x6003BDD")] [Address(RVA = "0x1C56EE0", Offset = "0x1C55CE0", VA = "0x181C56EE0")] protected void MJLHLGCPKKA(GameObject CFAPNBBHEKB, int MNIJHBJDPPA = 1) { } // Token: 0x06003BDE RID: 15326 [Token(Token = "0x6003BDE")] [Address(Slot = "29")] protected abstract void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD); // Token: 0x06003BDF RID: 15327 RVA: 0x000F3A30 File Offset: 0x000F1C30 [Token(Token = "0x6003BDF")] [Address(RVA = "0x119EE00", Offset = "0x119DC00", VA = "0x18119EE00")] protected PrefabSpawnerControllerImpl() { } // Token: 0x040032AB RID: 12971 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40032AB")] [SerializeField] [DDPIINEJFMD(JIBDPHMGEGO.Self, false, false, false)] private PrefabSpawner prefabSpawner; // Token: 0x040032AC RID: 12972 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40032AC")] [SerializeField] private GameObject prefab; } }