using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x0200086D RID: 2157 [Token(Token = "0x200086D")] public abstract class RecyclingListCardSpawnerControllerImpl : RecyclingListControllerImpl where TListModel : ModelBase where TFromModel : ModelBase where TToCardControllerProvider : ControllerBase, MHEBKFODAGL, IOLLIDNPNNA { // Token: 0x17000AC4 RID: 2756 // (get) Token: 0x06003BE0 RID: 15328 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x17000AC4")] protected override GameObject BHIKFCHNDPM { [Token(Token = "0x6003BE0")] [Address(RVA = "0x3FA170", Offset = "0x3F8F70", VA = "0x1803FA170", Slot = "31")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06003BE1 RID: 15329 RVA: 0x000F3A44 File Offset: 0x000F1C44 [Token(Token = "0x6003BE1")] [Address(RVA = "0x1C58B10", Offset = "0x1C57910", VA = "0x181C58B10", Slot = "22")] protected override void OFFLOPLJBBG() { this.OFFLOPLJBBG(); GameObject gameObject = this.HJIKAFDIJPI; int num = 0; if (!(gameObject == num)) { GameObject gameObject2 = ONADEHGGJBH.BAMPPLLLDIL(this.HJIKAFDIJPI); return; } GameObject gameObject3 = this.GameObject; string text = string.Format("Default Prefab is null for {0} {1}", gameObject3, this); GameObject gameObject4 = this.GameObject; Debug.LogError(text, gameObject4); } // Token: 0x06003BE2 RID: 15330 RVA: 0x000F3AA4 File Offset: 0x000F1CA4 [Token(Token = "0x6003BE2")] [Address(RVA = "0x1C58AD0", Offset = "0x1C578D0", VA = "0x181C58AD0", Slot = "25")] protected override void MDDAPCCABNK() { this.MDDAPCCABNK(); } // Token: 0x06003BE3 RID: 15331 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6003BE3")] [Address(RVA = "0x1C58950", Offset = "0x1C57750", VA = "0x181C58950", Slot = "33")] protected sealed override void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003BE4 RID: 15332 [Token(Token = "0x6003BE4")] [Address(Slot = "34")] protected abstract void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD, TFromModel OFOBHOJBDCP, BAEJLDPBGFI HELKKLDLMKB); // Token: 0x06003BE5 RID: 15333 RVA: 0x000F3AC0 File Offset: 0x000F1CC0 [Token(Token = "0x6003BE5")] [Address(RVA = "0x1AC68E0", Offset = "0x1AC56E0", VA = "0x181AC68E0")] protected RecyclingListCardSpawnerControllerImpl() { } // Token: 0x040032AD RID: 12973 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40032AD")] private GameObject defaultCardPrefab; } }