using System; using Com.TheFallenGames.OSA.Core; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RRUI { // Token: 0x020007E7 RID: 2023 [Token(Token = "0x20007E7")] [Serializable] public class RecyclingScrollRectParams : BaseParams { // Token: 0x170009D8 RID: 2520 // (get) Token: 0x06003900 RID: 14592 RVA: 0x000ED604 File Offset: 0x000EB804 [Token(Token = "0x170009D8")] public float ScrollToIndexTimer { [Token(Token = "0x6003900")] [Address(RVA = "0x7A04F0", Offset = "0x79F2F0", VA = "0x1807A04F0")] get { return this.scrollToIndexTimer; } } // Token: 0x170009D9 RID: 2521 // (get) Token: 0x06003901 RID: 14593 RVA: 0x000ED618 File Offset: 0x000EB818 [Token(Token = "0x170009D9")] public bool IsPagingEnabled { [Token(Token = "0x6003901")] [Address(RVA = "0x79C0D0", Offset = "0x79AED0", VA = "0x18079C0D0")] get { return this.isPagingEnabled; } } // Token: 0x170009DA RID: 2522 // (get) Token: 0x06003902 RID: 14594 RVA: 0x000ED62C File Offset: 0x000EB82C [Token(Token = "0x170009DA")] public Button PreviousPageButton { [Token(Token = "0x6003902")] [Address(RVA = "0x4391F0", Offset = "0x437FF0", VA = "0x1804391F0")] get { return this.previousPageButton; } } // Token: 0x170009DB RID: 2523 // (get) Token: 0x06003903 RID: 14595 RVA: 0x000ED640 File Offset: 0x000EB840 [Token(Token = "0x170009DB")] public Button NextPageButton { [Token(Token = "0x6003903")] [Address(RVA = "0x567CE0", Offset = "0x566AE0", VA = "0x180567CE0")] get { return this.nextPageButton; } } // Token: 0x170009DC RID: 2524 // (get) Token: 0x06003904 RID: 14596 RVA: 0x000ED654 File Offset: 0x000EB854 [Token(Token = "0x170009DC")] public GameObject HideIfOnePageOrLess { [Token(Token = "0x6003904")] [Address(RVA = "0x44EC80", Offset = "0x44DA80", VA = "0x18044EC80")] get { return this.hideIfOnePageOrLess; } } // Token: 0x170009DD RID: 2525 // (get) Token: 0x06003905 RID: 14597 RVA: 0x000ED668 File Offset: 0x000EB868 [Token(Token = "0x170009DD")] public GameObject PageButtonContainer { [Token(Token = "0x6003905")] [Address(RVA = "0x44EC40", Offset = "0x44DA40", VA = "0x18044EC40")] get { return this.pageButtonContainer; } } // Token: 0x170009DE RID: 2526 // (get) Token: 0x06003906 RID: 14598 RVA: 0x000ED67C File Offset: 0x000EB87C [Token(Token = "0x170009DE")] public GameObject PageButtonPrefab { [Token(Token = "0x6003906")] [Address(RVA = "0x46AA30", Offset = "0x469830", VA = "0x18046AA30")] get { return this.pageButtonPrefab; } } // Token: 0x170009DF RID: 2527 // (get) Token: 0x06003907 RID: 14599 RVA: 0x000ED690 File Offset: 0x000EB890 [Token(Token = "0x170009DF")] public int PageLimit { [Token(Token = "0x6003907")] [Address(RVA = "0x9F6FE0", Offset = "0x9F5DE0", VA = "0x1809F6FE0")] get { return this.pageLimit; } } // Token: 0x170009E0 RID: 2528 // (get) Token: 0x06003908 RID: 14600 RVA: 0x000ED6A4 File Offset: 0x000EB8A4 [Token(Token = "0x170009E0")] public bool IsAutoscrollEnabled { [Token(Token = "0x6003908")] [Address(RVA = "0x9F6FC0", Offset = "0x9F5DC0", VA = "0x1809F6FC0")] get { return this.isAutoscrollEnabled; } } // Token: 0x170009E1 RID: 2529 // (get) Token: 0x06003909 RID: 14601 RVA: 0x000ED6B8 File Offset: 0x000EB8B8 [Token(Token = "0x170009E1")] public float AutoscrollTimer { [Token(Token = "0x6003909")] [Address(RVA = "0x9F6FB0", Offset = "0x9F5DB0", VA = "0x1809F6FB0")] get { return this.autoscrollTimer; } } // Token: 0x170009E2 RID: 2530 // (get) Token: 0x0600390A RID: 14602 RVA: 0x000ED6CC File Offset: 0x000EB8CC [Token(Token = "0x170009E2")] public bool IsBannerEnabled { [Token(Token = "0x600390A")] [Address(RVA = "0x9F6FD0", Offset = "0x9F5DD0", VA = "0x1809F6FD0")] get { return this.isBannerEnabled; } } // Token: 0x0600390B RID: 14603 RVA: 0x000ED6E0 File Offset: 0x000EB8E0 [Token(Token = "0x600390B")] [Address(RVA = "0x805A50", Offset = "0x804850", VA = "0x180805A50")] public void ELKHGPGGBMK(float OJJOHDIFMEG) { this._DefaultItemSize = OJJOHDIFMEG; } // Token: 0x0600390C RID: 14604 RVA: 0x000ED6F4 File Offset: 0x000EB8F4 [Token(Token = "0x600390C")] [Address(RVA = "0x9F6F80", Offset = "0x9F5D80", VA = "0x1809F6F80")] public RecyclingScrollRectParams() { } // Token: 0x040030E0 RID: 12512 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40030E0")] [SerializeField] private float scrollToIndexTimer = 1f; // Token: 0x040030E1 RID: 12513 [FieldOffset(Offset = "0x74")] [Token(Token = "0x40030E1")] [SerializeField] private bool isPagingEnabled; // Token: 0x040030E2 RID: 12514 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40030E2")] [SerializeField] [OMAIFIIBMNL("isPagingEnabled")] private Button previousPageButton; // Token: 0x040030E3 RID: 12515 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40030E3")] [SerializeField] [OMAIFIIBMNL("isPagingEnabled")] private Button nextPageButton; // Token: 0x040030E4 RID: 12516 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40030E4")] [SerializeField] private GameObject hideIfOnePageOrLess; // Token: 0x040030E5 RID: 12517 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40030E5")] [SerializeField] [OMAIFIIBMNL("isPagingEnabled")] private GameObject pageButtonContainer; // Token: 0x040030E6 RID: 12518 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40030E6")] [SerializeField] [OMAIFIIBMNL("isPagingEnabled")] private GameObject pageButtonPrefab; // Token: 0x040030E7 RID: 12519 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40030E7")] [SerializeField] [OMAIFIIBMNL("isPagingEnabled")] private int pageLimit = (int)((ulong)8L); // Token: 0x040030E8 RID: 12520 [FieldOffset(Offset = "0xA4")] [Token(Token = "0x40030E8")] [SerializeField] [Tooltip("If paging is enabled, it will scroll by page, otherwise it will scroll by item")] private bool isAutoscrollEnabled; // Token: 0x040030E9 RID: 12521 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x40030E9")] [SerializeField] [OMAIFIIBMNL("isAutoscrollEnabled")] private float autoscrollTimer = 5f; // Token: 0x040030EA RID: 12522 [FieldOffset(Offset = "0xAC")] [Token(Token = "0x40030EA")] [SerializeField] [Tooltip("Forces each item to take up the entire viewport")] private bool isBannerEnabled; } }