using System; using Cpp2IlInjected; using RecRoom.Avatars.Data.Editor; using RecRoom.Avatars.Outfit; using UnityEngine; namespace RecRoom.Avatars.Data.Shared { // Token: 0x020023F3 RID: 9203 [Token(Token = "0x20023F3")] public class EditorAvatarItem : ScriptableObject { // Token: 0x0600ED89 RID: 60809 RVA: 0x0036B178 File Offset: 0x00369378 [Token(Token = "0x600ED89")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] public EditorAvatarItem() { } // Token: 0x04009D3C RID: 40252 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4009D3C")] public string Name; // Token: 0x04009D3D RID: 40253 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4009D3D")] public OutfitPrefab OutfitPrefab; // Token: 0x04009D3E RID: 40254 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4009D3E")] public AvatarItemData AvatarItemData; // Token: 0x04009D3F RID: 40255 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4009D3F")] public AvatarItemCombinationSet[] AvatarItemCombinations; } }